There Must be Something in the Water
Multimedia Installation (group project; animation designed by Rosa Park)
There Must Be Something in the Water explores the exchange between bodies, technology, and natural systems. Visitors activate two interactive environments: a spit machine that carries a bodily sample through sound, animation, and mechanical movement before returning it as bubbles, and a projected pond where a hidden face emerges only when its surface is disturbed. In the pond, the same gesture that reveals the face also disturbs the projected surface, causing the image to break apart and disappear. By transforming “spit” into “spirit” and bodily movement into environmental change, the the invites visitors to consider how even the smallest actions can reshape a shared ecology.